The Universal Status of Online Games
I bought Blizzard Studio’s seemingly ancient title Starcraft about two years ago. The game itself was a major hit at the time and reshaped much of the way Real Time Strategy games are made even today. […]
I bought Blizzard Studio’s seemingly ancient title Starcraft about two years ago. The game itself was a major hit at the time and reshaped much of the way Real Time Strategy games are made even today. […]
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